Monitor Issues: Resolved (for now)
After some extensive tweaking in the mame.ini file I finally found the settings that display (most) games properly. The picture to the left shows the problem I was having. I kept having to disconnect the monitor from the computer and connect a spare LCD because Windows XP wasn't even showing up because it was set to output at a resolution my monitor could not handle.
Upon the advice of some people over at BYOAC I changed d3d to ddraw and then changed the following settings:
switchres 1
hwstretch 1
resolution 640x480
The picture is now completely rectangular and fills the screen (XP still looks off and so does MaLa but hopefully I can fix that later... well the MaLa gamelist display at least). With these settings enabled I'm forcing every game I run to display in 640x480 mode which isn't the end of the world. There might be a few games that look messed up running in this resolution but not many and certainly not to the untrained eye.
I also was able to launch Popeye for the first time ever on the cabinet - every previous attempt I was greeted with an "out of range" error message... it is one of the games that looks a little different than I remember it (not as sharp) but I can change "hwstretch" to "0" in a specific popeye.ini file. I'll have to continually tweak the individual .ini settings for the games that don't look quite right but there shouldn't be many of them.
Tuesday, October 23, 2007
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